When the first trailer for the Legend of Zelda: Breath of the Wild hit, I was equal parts excited and disappointed. Simply put, it looked epic . It was the first time in years I was really pumped to get into a Zelda game. The disappointment came from the use of cel shading. Don't get me wrong; Breath of the Wild turned out beautiful. I don't mind games that focus on style over realism, and that's clearly the direction they took. Breath of the Wild is like a compromise between two radically different art directions—it has the cel shading made famous in Wind Waker, but with more realistically proportioned character models. It's a good middle ground, but it wasn't what I wanted. In the back of my mind, I kept thinking how a less anime style would look so much better in Breath of the Wild. Thanks to gratuitous modding, we can now see for ourselves. If you didn't know, yes—mods are possible in Breath of the Wild. I've seen some goofy applicat
Official blog of urban fantasy writer Edison T. Crux.